Pengembangan Game Fuzzle Makharizul Huruf untuk Anak Usia Dini
Keywords:
Educational Game, Fuzzle, Makharizul Huruf, Early ChildhoodAbstract
This study aims to develop the educational game Fuzzle Makharizul Huruf as an innovative learning medium to introduce the articulation points (makhraj) of Hijaiyah letters to early childhood learners. The research employed a Research and Development (R&D) method using the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation). The analysis stage involved identifying learning needs, the characteristics of early childhood learners, and analyzing the material on makharizul huruf. The design stage focused on creating the gameplay concept, user interface, and educational content suitable for children’s cognitive development. The development stage translated the design into a game prototype equipped with engaging visuals, letter pronunciation audio, and a reward mechanism to motivate learning. The implementation stage tested the game with early childhood learners and educators, while the evaluation stage measured the game’s effectiveness in enhancing understanding of makharizul huruf and user responses. The results indicate that Fuzzle Makharizul Huruf is a feasible and effective alternative learning medium, capable of improving young children’s comprehension and interest in makharizul huruf in an enjoyable way that aligns with their developmental characteristics.
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